![]() How to use: Type /replay followed by a player's name and -record,-play,-stop, and then the file name to record a moving player on your Project Zomboid server.How to Use: Type /releasesafehouse to release any safehouse that you currently own to use this command.How to use: Type /help into chat for a list of command options to use the help command.The end result will look like the following: /addvehicle vehiclename username/coordinates. In short, type /addvehicle followed by the type of vehicle and then username/coordinates. How to use: To use the add vehicle command in Project Zomboid, you need to set it up similar to the additem command.The end result should look like the following command line: /additem username item amount. How to use: To use the additem command, type /additem followed by the username and the item code for the item and the amount of it.Another usage is /teleport user toUser, which teleports one player to another. One usage is /teleport toUser which teleports the Admin to a user. How to use: There are two variations of the teleport command.To use the command type /teleportto followed by the x coordinates, y coordinates, and z coordinates. How to use: Players can use the teleportto command to teleport to a specific spot on the map.The following is an example of a populated tile on a Fallen Empire's planet, containing a dark matter power plant. This includes current energy, mineral, food and unity stores, as well as planet tiles and pop traits. Nearly any information about a given playthrough can be modified via editing the gamestate file. You will be prompted for confirmation on changing the extension. Under the "Name & Extension" section, click the box containing Archive.sav and change. zip file named Archive.zip will appear: left click on this and click "Get Info". The -X flag is needed to "eXclude eXtra file attributes".Īlternatively, run this Python script from the directory containing the gamestate and meta files.Īn easier way to compress the saves on Mac is to highlight the two files, left click and click "Compress 2 Items". Edit using any text editor able to save in Unix LF format. sav file containing the gamestate and meta files. Select the Archive Utility, then click OpenĪ folder appears with the same name as the. In the Choose Application dialog change Enable option to All ApplicationsĤ. Navigate to: /System/Library/ CoreServices/Applicationsģ. Navigate and select Archive Utility app 1. sav into the main save folderĬompression on Windows If you try to zip the folder containing the edited files, you will get a broken save error when trying to load the game. When zipping the files, you should select the two text files and create a new.The files within the ZIP archive must have correct timestamps.Windows Notepad will not save the newlines correctly, so another editor such as Notepad++ must be used. The files within the ZIP archive must use UNIX-style newlines.The game seems to be unusually picky about the format when loading: They include all the game state data and the meta-information that is shown on the load game screen. sav file is a ZIP archive containing two text files: gamestate and meta. %USERPROFILE%\Documents\Paradox Interactive\Stellaris GamePass\save games\$EMPIRENAME+ID\Įach. $HOME/.local/share/Paradox Interactive/Stellaris Plaza/save games/$EMPIRENAME+ID ( $XDG_DATA_HOME is ignored!) %USERPROFILE%\Documents\Paradox Interactive\Stellaris Plaza\save games\$EMPIRENAME+ID\ ~/Library/Application Support/Steam/userdata//281990/remote/save games/ $STEAMFOLDER/userdata/$STEAMID/281990/remote/save games/$EMPIRENAME+ID $HOME/.local/share/Paradox Interactive/Stellaris/save games/$EMPIRENAME+ID ( $XDG_DATA_HOME is ignored!) $HOME/Documents/Paradox Interactive/Stellaris/save games/$EMPIRENAME+ID %USERPROFILE%\Documents\Paradox Interactive\Stellaris\save games\$EMPIRENAME+ID\ \Steam\userdata\%STEAMUSERID%\281990\remote\save games\$EMPIRENAME+ID\ Windows auto saves (including ironman saves)
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